You can, however, create a custom camera for your needs by specifying a set of camera parameters and pass that (as a dictionary) to
scene.render. To get the parameters you need, the simplest thing is to render your scene with any old camera, move the scene to get the point of view you need and press
c on your keyboard. This will print out the current camera parameters. You can then close your scene and copy-paste the camera parameters in your code. The next time you render your scene it will use your parameters!